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Link Death Mountain is a steep climb. Past the village of Kakariko, deep north, you can see it towering far from the warpgate. Magma boils around it, constantly at risk of eruption.

The group arrived at Death Mountain, ascended to Goron City and its metal-and-stone walls and structures, received potions from Link to mildly be able to cool down the heat and not Burn To Death Immediately, and approached the big circular building that belongs to the Goron Chieftain, Darunia. No one here has met him before, but he's a cool guy, they'd find, as he immediately greeted them.

"Heyyy! I'm Darunia. You must be the Hero of Courage, right? We've got some stuff for you." Darunia lifts up his big chair, pulls out a large bag from underneath it, and hands it to Link, who looks inside quizzically and nods, before putting it with his stuff. Link proceeds to tell them why he's here.

"I'm here to find the Master Sword."

"Ohhhhh! She's a real beauty! Go deep into the volcano, and you should be able to find 'er. Talk to us when you get back, y'hear?"

After the group got in any quick words, Link proceeded to leave immediately, because he can do sidequests afterwards. A Goron guide, Dargon, follows with them.

----

The tunnels that leave into the central volcano are blisteringly hot. The group has been given water that won't immediately turn itno steam, to keep themselves hydrated and alive.

Lava 'jellies' attack along the way, but are easily dealt with, as long as you don't use wooden weapons or touch them directly with flesh or clothing.

Eventually, the tunnel...changes, at first subtly, and then obviously. It's becoming more metal and heat-proof glass, and becomes slightly cooler. They reach the end of the tunnel.

They can see the vastness of the volcano through what appears to be a not-exactly-transluscent small glass dome. They're at pretty much the near-bottom of the volcano, on an island of obsidian, but their feet stands on cooled metal. The temperature isn't freakishly hot. Strange black and gold machines line the walls, which are alien to the Hylians. Ther eseems to have been some sort of 'entry area' set-up here, but the Gorons salvaged everything. A pod sits on a rail near the end of the dome, with what appears to be an 'exit' there, the 'pod' big enough to fit the entire group. It's completely enclosed. Another, non-transluscent dome is at the end of the rail, a decent distance away. There's several of them, actually, all with black walls.

Dargon speaks up. "This is some sort of old-society ruin. We haven't been able to get too far because, well...you'll see, but we know there's good stuff to be found here, and your sword will be here too! I'll join you until things get dangerous."
N'Raha     It's worse than the times he's had to fight Ifrit. The Bowl of Embers, when it appears, is only temporary. Summoned forth by Ifrit in battle, the little pocket of ETERNAL FIRE was blissfully here and gone once combat was over.

    This was... awful. And the worst part is, N'raha was wearing his armor. Because it was 'safer'. Either burn to death by the ambient temperature, which was being handled, or burn to death by LAVA DEATH FIRE. Which was also being handled.

    A glance to the rest of the party, as they're led to the- "Oh. Hey. Magitek. Maybe." The catman tamps his axe against the side of the pod, as they come up to it, and looks around the chamber. "It's cooler inside, at least?"

    Well at least he's feeling confident enough to be in the front of the party again. Even if they had Double Tank Meta.
Tetra     Tetra arrives on horseback from the direction of Kakariko, wearing a light, breezy-looking red tunic. Her usual leather breastplate is absent, though the fringes of a chainmail coat can be seen around the hem and cuffs of the short-sleeved garment. A leather skirt and leggings shield her lower half, and she wears her trusty Eightfold Blade along her back. Her usual wooden bow is absent, replaced with a mostly-iron number insead.

    After Link speaks with Darunia, she introduces herself to the Goron Elder as Tetra, and tells him briefly that she'd like to discuss the ongoing famine when she returns.

    Even with her lightened armor, Tetra's still visibly sweating as they enter the volcano, more than happy to drink the potion. Faced with the jellies, she wreathes her sword in frost, making quick work of those she fights.

    Eventually, she gets a moment of quiet, and approaches Link. "Did Inspector Cousteau talk to you yet? I tracked him down a couple of days ago and asked him to tell you where the Master Sword fragment he knew about was. Seems I kind of... botched things a bit, he wasn't exactly interested in telling me." She looks at him sheepishly.

    Faced with the odd machines and structures around them, she looks at Dargon curiously. "This isn't Goron architecture, is it...? I'd assumed your people were Eldin's first and only inhabitants... hm. Do you have any record of who might have built it?" the adventurer inquires.
Raziel 'The oppressive heat was something even I could feel, though it posed no danger to me.  It appears that the name, while ostentatious, was a well earned one.  The Master sword would be found here, another strange similarity between this world and my own.  The destiny of our worlds always turned on a blade, as well as two mortal enemies.'

Raziel kept himself in his incognito outfit.  He did not hide his identity, but rather his ghoulish features.  A banner over his face covering his lower jaw with his clan symbol on it.  Clothing and armor that fit his body, hiding his emaciated figure.  His claws and cloven feet were visible, but only because gloves or shoes would not fit.  

Raziel had little to ask Draunia at first.  

Lava 'jellies' seem to have little threat to the well-tuned murder engine that was the group.  During the fight, a spectral blade appeared in Raziel's right hand, used to fight off the annoying enemies and allowing him to narrow avoid burning his clothing off.  

'I could barely keep my excitement to a minimum.  Like my own world, these ruins seemed to be of different age, an age long past.  Strange black and gold machines line the wall, but their function remained a mystery.  Perhaps we would reveal their truth as we traveled, but for now, there seemed to be a path forward, thanks to the pod.'

"Do you know the name of the ones who built these machines?" She asks, his glowing orbs looking across at Tetra as she asks the same thing.  "It is heartening to know I am not the only one who shares a fascination with the ruins of old civilizations."
Inga Freyjasdottir Inga has come along, and while she'd been told this was basically a volcano, she'd really underestimated just how hot it was. With the potion however, she's not literally on fire, so she thinks she can deal. Her walking stick however, was in perril. A few spells of protection have been cast, but she's still cautious. The runes along it glow a cold blue, trying to put off some cooler air. She's dressed in a white linen dress, belted at the waist, her long braid wrapped around and pinned to her head to keep it off her neck and, hopefully, at less risk for catching flame.

Inga goes with Raha to investigate the strange machinery, her head tilting quizzically. She's much better at reading people.
Amelris Belthrone      Funnily, Amelris have a few interesting memories of his own encounters with Ifrit. There was a time where the bloody Beastmen kept summoning their primal every tuesdays or, at least, it felt that way. It's not a great way to spend your tuesday, having to deal with burns, the potential loss of life and brainwashing of innocent people. No, don't spend your tuesdays fighting Ifrit if you can help it. It's not reccomended.

     Amelris Belthrone, Red Mage, is wearing a breezier style of his outfit. Short sleeved, lighter gloves, a tighter hat and flowing long pants with some flame-like patterns with a glowing red ink. In his hand lies a small bag, that he carefully lug around. On his shoulder, the tiny, adorable fox-like glowing magical critter called a Carbunckle is perched as they walk through.

     "Hmmm... this DO look different than the rest we've seen on the way all around." Amelris comments, peering at the machinery, particularly the pod.

     The Goron themselves were an interesting lot, too. What is ALSO interesting is this... Raziel fellow. That's gonna have to be somebody he have to investigate in the future. In middle of an investigation like this, it's a little rude.

     "Don't forget your /medicine/, people." Amelris says, lifting the bag.
Alruna Greengate Alruna is starting to see why Link doesn't bother wearing heavy armour a lot of the time. Unlike N'raha, she's had to reluctantly doff her own plate mail and opt for a much lighter quilted cotton tunic and leggings because it's just too damn hot for the Ishgardian, even after years spent in a desert city. She still has a steel plate strapped across her chest out of habit, but everything's much lighter and she looks less like a walking fortification to the locals' eyes.

She hates to have to leave so soon after they arrive. She was hoping to find Darvin here, but getting to meet Darunia is almost as good, and she offers to have a match with him after they're done exploring the mountain for the Master Sword Link's so intent on. And there was something about a food crisis... if Darunia's worried (worried enough to not attend the succession ceremony of Princess Zelda) then he's putting on a brave face for the outlanders.

Alruna's thoughts are preoccupied while she dispatches lava chuchus, or jellies, whatever the term for these omnipresent things is. She leans on the pod, wiping her brow, once they reach the marginally cooler area. "Huuuuhg." she mumbles, eloquently, taking a hearty swig from her bottle while the others get to investigating, or poking around.
Ganondorf Dragmire      You know what's awesome?

     Skipping climbs, that's what's awesome.

     There's a dark ripple in the air. A ring of black, unnerving un-light appears on the floor near Link. It ripples ominously before a guy with light purple hair, light purple skin, a deep purple hat and tunic, red shinguards, a sword hanging on his waist, and red boots just kind of *appears* out of it. He's got a backpack slung over his shoulder, a big hammer, and what appears to be a crowbar hanging off the other side of his waist.

     He waves.

     "Hi Link!"

     Then the kid turns to face the rest of the party and waves at them. "Hi other people! I'm Vaati, Malice Aspirant! I'm looking forward to learning a lot from you!"

     Vaati looks back at the dark ring on the floor. It takes a moment before something...thoroughly unsettling emerges. It's got purple, tattered robes dangling off its body. Long, bone fingers attached to long, skeletal arms. A lantern clutched in one arm, a flame as black as midnight with a pair of evil red eyes inside it. A glowing silver ring on the other hand, pulsing a malicious purple. From underneath its hood is a single, malevolent red eye. It stares at everyone with that unblinking, malicious, horrible red eye, before the hand with the ring sweeps in front of it and it bows.

     "Heh, heh, heh. I am...Wizzro...the Arch-Poe. It is...my...pleasure...to make your acquaintance. I'm...looking forward...to...knowing you...much better. Heh, heh, heh."

     Vaati rocks back and forth on his heels impatiently as Wizzro speaks. Then, finally, he says, "Wizzro's coming along to help me properly prepare Prydain! I hope you don't mind."

     "Heh, heh," Wizzro says quietly, "Don't worry...I'll be...watching your backs...the entire time."

     With that done, Vaati whistles a cheerful tune, and the black ripple disappears. "Music magic!" He says happily, "The Gerudo taught me. Cool, huh?"

     "Anyway, on we go!"

     Vaati glances around at the room. Then, "It's cool if I just skip past the walls, right?"

     Without waiting for an answer he walks over to the enclosed walls and snaps his fingers. He turns around, waves, and then moves to just pass right through.

     That leaves Wizzro behind.

     Wizzro rubs the back of its lantern hand eagerly and floats closer to the group. "Heh, heh, heh. I love...investigating. It's so...fascinating...to...poke about."
Link It absolutely cools off inside of the dome. Link tilts his head to Tetra as she speaks up. "Hm? Inspector Cousteau talked to me over a week ago. He is the one who told me to come to Death Mountain to find the Master Sword."

Dargon shrugs about the ruins. "Gorons have been around forever, but these predate our time in Death Mountain, pal! We think they're of a society that no longer lives in here - they seem to have delved deeper underground, if they're even still around."

The machines seem to be what's keeping it cool in here, and is absolutely magitech. It seems to be able to be turned off, but, that'd just make it hot in here for no reason.

The pod is a vehicle. It leads to the black dome.

Vaati walks through the dome, feels the heat, and then walks through the other dome. The heat doesn't go away.

That's because the black dome is cracked. The machines are trying to cool it as much as possible, but the sweltering heat comes in fast.

This dome is some sort of technological nexus. It's huge. There's a building in the center, some sort of 'administrative building', but because of the heat, much of the belongings have burned away. There's a bookshelf, but it's just full of ash.

There's three other exits from here, besides the way you came in. Two to the left or right, and one dead ahead. They all have pods, but the one dead ahead won't move. That's because of the big machine next to the administrative building.

It reads in an ancient script. It's /hard/ to translate, but, vaguely, comes out to 'TEMPERATURE CONTROLS FAILING'. The frontal dome is on lockdown until they can fix whatever did this, or do puzzle bullshit. There's several levers or switches on the machine, but it's unclear what they do, or if they do something dangerous.

Raziel would /absolutely/ be sure there's Puzzle Bullshit. He's done this too much.
Raziel 'The Poe, a ghost of this world, was apparently a retainer of Ganondorf.  It was hard to tell if he was creepy for the sake of it, or because of his...affliction.  Regardless, I shall have to keep an eye on this potential complication.'

When they arrived at the dome, Raziel looked to the crack above.  His eyes gaze over the room, noting the bookshelf with the ash, and the machine blocking their path to the center.  

'Damage to the facility made this room unbearably hot, even normal items exposed to this would deteriorate after so long.  The way forward blocked by something, likely to try and keep something there safe.  This was only confirmed by Tetra's translation of the strange language that  was being displayed.'

"Then let us split ourselves up.  Three groups one for each dome.  Search it for clues or a way forward, and meet back here as soon as we can.  I shall take the dome to the right," Raziel speaks plainly and moves to the right pod.  People will either come with him or not, hopefully, everyone splits up.
Inga Freyjasdottir Inga turns at the appearance of Vaati and Wizza, brows rising. She's guessing this being will be trouble. "The Arch what?" she inquires. Which is only the first of many questions she could ask, really. She should have gotten more info than 'hey want to help a guy find a really nice sword near a volcano?' but she was bored, alright?

Inga stays with the group, eyes roaming as she takes it all in. The writing merely prompts her to ask someone else what is says. "Puzzle...bullshit?" she asks, responding to what she's heard over the radio. She looks to Raziel, as he seems at least somewhat familiar with what is going on here. "So I am assuming there is logistic problem we must overcome in order to proceed." At the suggestion to split up, Inga agrees.

She starts to head right after Raziel, letting loose her Seer's gift so that she's open to any scraps of fate that might be lurking and could help them.

Of course, that will open her to the increased possibility of other visions, namely for those close by. Which is why she hangs back just a little.
Tetra     "Hyrule is a land of ancient mysteries," Tetra replies to Raziel. "The Zonai and the Lomei, to name a couple... it's difficult to resist following the threads they all left behind." She smiles at him, a curious expression on her face as she gets a closer look at his... unusual form. Giving the Eorzeans a lopsided grin, she explains, "There's a reason the Gorons tend to come down out of the mountains to trade instead of the other way around. Not exactly the most hospitable of places to people who aren't made of rock."

    The arrival of Vaati wipes the smile from her face, the adventuress immediately on edge. Her eyes dart around the area, looking for things to use to her advantage... then, the mere aura of Wizzro's presence starts to sicken her. A deeply unpleasant pressure on her mind. She draws her sword and drops into a combat-ready stance. She relaxes, just slightly, when he claims he's here to assist, rather than hinder. She clearly doesn't trust him.

    Then Link tells her Cousteau told him a week ago.

    Tetra's eyebrow twitches, and one could swear they see a vein throbbing on her forehead. "Cousteau, you horse's ass," she grits through her teeth, both at no one in particular and at /one specific person/. She grips her sword with white knuckles.

    But there are more important things to attend to. Tetra examines the script. "Hm. I've only encountered this once or twice before... something about... temperature and failure," she murmurs, before realizing what it means. "Right... we're locked out of that dome because the cooling systems are failing." She moves over to the bookshelves, looking for *anything* intact; finding nothing, she moves to accompany Raziel. "I could seal the crack with ice, potentially... but it wouldn't do much, unless I wanted to tie up a significant amount of stamina."
Amelris Belthrone      Amelris whistles as they step in. The apperance of Vaati and the UNSETTLING ANNOYANCE of the Arch-Poe do get to him but if anything, he's good at keeping up an unflappable apperance. He trained to do that. Hard.

     "Longer than you've been around and you've been around /for a long time/." Amelris comments, sounding rather impressed as he looks up at the dome, dissapearing the bag as everyone got their thing, including himself. Besides, things are far cooler inside the dome.

     "Agreed!" Amelris pipes in, looking left and right between the two pods that are still active. "Here what I suggest: Link, go to one side, Tetra -- that's your name, right, lass? -- go to the other. It'll be good to have a native of Hyrule on each teams.

     He peers over at the odd, highlighted writings. "I'd also suggest N'raha and Alruna to go on different parts, just in case things go badly to do what they do best, but that's up to you all." He taps the writing. Really reminds him of some Allagan stuff.

     Amelris looks up at Tetra. "I don't know some Ice spells but I do know some Stone spells. You could do that work in a constrained environment, it'd be less dangerous and exhausting for you."
N'Raha     At least it's less HOT in here, and there's less of a chance to have LAVA JELLIES come out and murder him. Or, at least that's the theory. N'raha sighs, as his armor vanishes piece by piece back into his inventory space, and he's left in his smart looking green suit. That, at least, lets out little shifting metal noises. Chain lining, maybe.

    The catman follows behind Tetra at least, but is mostly keeping his eyes on Wizzro. No. No, he does not trust an Anicent Vaguely Threatening Ashkin.

    "Well, If I know magitek, and I know enough how to break it properly... we're looking for like... pipes with magic ice in 'em or something. That's how these things work. Or like... anti-hot. That works too." He manages to say 'anti-hot' like it's different from 'cold' somehow.

    Inga is heading off with Raziel, and he tosses her a look. 'I know you're safe,' it says. "Right, I'm with you, Tetra. Point me at Things To Break."
Alruna Greengate "Aye." Alruna agrees with Tetra's comment about trading practices. Makes perfect sense now that she's actually here.

Alruna's expression tells a story about what she thinks of Ganondorf's lackeys showing up. The lower temperature within the dome and some delicious water take the edge off, and her eyes become more alert. Focusing on Wizzro being a creepy little shit, she decides to take action.

She seizes Wizzro in a one-armed hug. "By all means, come to the front! /Explorer/." she says, pointedly squeezing him in her arm and frog-marching him up to the group instead of letting him linger around in the background being an annoyance. If it's going to be uncomfortable, it'll be uncomfortable for everyone.

"I'll go left," she says, verging on the point of simply carrying Wizzro under her arm.
Ganondorf Dragmire      Touching Wizzro is like touching ice. More than ice - it's like sticking your hand in a crack in a frozen lake of slime. The surface is frigid, and then the fingers sink into freezing-cold goo, thick and wet and slippery and awful. And there's the distinct sensation that under that robe is something roiling, something twitching. There's no flesh, but there's the unpleasant sensation that countless somethings are wriggling around inside Wizzro, waiting to be cut free.

     Alruna probably does not want to touch him for very long. If she does she is probably a braver person than anyone else in the room.

     Wizzro, meanwhile, seems content to be dragged along. In fact, he even puts his boney, skeletal, horrible arm around Alruna.

     The skeletal arm is even worse. The bones don't quite match. They're not all from the same species. They're not all even the same arm.

     A third arm just kind of emerges out of the side of his cloak and wraps itself around her waist.

     "Heh, heh, heh. How...pleasant...to be escorted...by a beautiful...young...woman."

     The lantern swings this way and that. The flame might be laughing at her. The red eyes in the black fire are certainly staring at her.

     The ring finger drums against her shoulder, chummy as you please. The ring is even colder - if Wizzro himself is like touching an icy lake full of half-frozen slime, the ring is like having frozen snails crawling on the shoulder, leaving a trail of frigid slime. There's no ACTUAL slime, there's nothing ACTUALLY being done to her.

     It is just *disturbing* as hell.
Alruna Greengate Alruna's eyebrows squish together, and she closes her eyes slowly in an expression of profound regret. She doesn't /want/ to be touching Wizzro. Not at all. She has killed things less disgusting than this. There are voidsent less repulsive. She'd rather be carrying a grinning bomb under her arm. Or a pudding. The pudding would at least be stupid enough to try and eat her.

"Lets not antagonise each other, shall we?" she finally says, squeezing Wizzro a little harder. Their exchange across the channel /is/ getting a bit heated.

She relinquishes Wizzro, silently contemplating a leash. She has a coil of rope somewhere in her kit, like any good traveller, after all. "Amelris?" she queries, gesturing at the pod for the left tunnel.
Amelris Belthrone      Amelris spent most of that watching. It's not like Alruna needed his approval to do anything. The Red mage merly shrugged, grinning wide. "Yup. Let's just go, then."
5r      He makes his way to the tunnel.
Link The group who heads LEFT in the pod finds a mostly intact dome. The problem is this dome is full of monsters.

The second 'problem' is the monsters aren't attacking. They're not intelligent, but they're not attacking. This is because they're focused on the cool of one of the machines. There's a magical 'circuit' of cool, and it's partially focused here.

The monsters are fiery Lizalfos and Bokoblins, or 'lizard-monsters and goblins' respectively. They don't seem to care about the party at all /unless/ they approach the machine to try and filter the cool back to the central dome. Then, they hiss and growl and try to get them to go away. Link is visibly unsure what to do.

The group who heads RIGHT, meanwhile, has a bigger problem. The dome here has broken completely, half of it missing, and the machine has...well, been separated from the dome part. It's still /connected/ via magical signal, even if it's moved, the problem is...

It's past a platforming puzzle. Surrounded by lava. With fire lizards throwing rocks at them while they try to jump over platforms on the lava. The lizards laugh as they do it.

They're mocking you.
N'Raha     A jumping puzzle. With lava and monsters. Right.

    Jumping. Raha immediately looks at Inga, smiles patiently at her, and then starts offloading some of his gear on the floor at her feet. "Right, okay, Inga, please start getting rid of the lizards and for the love of all that is Light, if I slip, throw some magic on me so I don't explode into flames."

    Oh. It looks like Catman is going to make an attempt here. Anyone going to stop him? As he starts to survey the puzzle, and then huck a chunk of the dome down at one of the Lizolfos?
Raziel 'This part of the structure was damaged, the machine separated from the dome due to the damage.  Getting to it will be difficult, though with some quick and clever movements it should not be too hard.  The real problem is those creatures throwing rocks.  It appears they found it funny when they tried to stop us.  We will see who will be laughing in a moment.'

Raziel jumps onto the first platform and jumps over the rock.  However, his claw reaches out towards the lizard.  Telekinetic energy would attempt to reach out and grab the Lizard in question, before the ghost would pull forward, attempting to launch the Lizard into the nearest sharp object.

"I am willing to take this slowly and to this to every one of you.  I give you the chance to leave willingly, and to not impede our journey," he says evenly, "Or you can continue and meet the fate of your friend, your choice."
Inga Freyjasdottir Inga must resist the urge to 'squint' so to speak as she lets the apeture of her Sight widen. In the presence of so many heroes, it's very...bright. So many protagonists! Raziel, being closest in front of her is certainly throwing off a lot of strings. Perhaps she should put her metaphorical sunglasses back on.

Upon reaching their destination, Inga purses her lips. "Well, alright. I can work with this I suppose," she says quietly, looking to N'Raha. "No no...I have a plan. Let me go first. Hold this," she says, and sorts of...tips toward him, suddenly unconscious.

It's okay, he's used to it.

Inga's body goes limp, while the air in close proximity to Raha turns unnaturally cold. It might even be refreshing considering where they are.

Inga, now in spirit form, proceeds to scout ahead. There is a slight shimmer in the air for those who are looking, and whoever she passes may feel that cold presence as she leaps onto the first platform, looking around to plot her course.
N'Raha     No, no Raha is NOT going across the Jumpy Puzzle. Instead, he sprints back to Inga's side, just in time to catch her as she turns astral, and carefully hug his partner. "Give me more warning!"
Ganondorf Dragmire      "I...told you."

     "Heh, heh, heh. I am... here... to help. Heh, heh, heh."

     Wizzro hangs there in the air for a moment as the Red Lizalfos come forward. Oh, he's in the perfect position to stab the entire party in the back right there - a jumping puzzle on one side, a bunch of lava all around, and him a flying, floating ghost.

     Yes, all it would take is a snap of his boney, horrid fingers.

     Probably surprisingly, he doesn't. Instead, Wizzro's ring pulses, filling the room with an ominous purple light. From underneath the Lizalfos to the left, the ceiling starts to quake; below, their ground.

     They are lifted, bodily, into the air, as the ceiling comes crashing down to meet them, twin pillars of rock brought together to crush them into the ground.

     The pillar falls over, splashing into the lava.

     Wizzro hangs there for a moment.

     "Heh, heh." He floats over to the long, fallen pillar, and gestures. "After...you."

     "Best you...save...your energy. A simple trick...like this...is nothing for you...to be...concerned about."
Amelris Belthrone      Amelris steps up, the Red Mage then taking a few steps back with his hand raised at the evantually snarling and shouting from the Lizalfos and Bokoblins. The CREEPY GHOST does his thing which actually earn an earnest whistle from the Miqo'te.

     "Nice." He lets out, causally lending out a hand upward, where his rapier and floating gems materialize, each landing in one hand. "You missed a spot, however."

     He squeezes down on the gem, casting a spell by pointing his rapier at the remaining group of 'Goblins', a wide cloud that's geometrically shaped like an octogone crashing down on the other group, crackling lightning. A stylish snap, a step forward and a flourish, it is joined by a similar wide crumble of falling rocks.

     "Give the thing a good look, Alruna!"
Inga Freyjasdottir ...Upon reaching the machine, if there is an obvious lever or botton, she pushes it.
Alruna Greengate Alruna makes little secret of her disdain for the King of Ghosts, but she has to grudgingly concede that he has been helpful. She wasn't fancying diving into that pit of creatures to clear them out. Her hands fall away from her sword and shield before she's even begun to draw them, and the adventurer glances at Link. "Well? Shall we?"

She walks across the loosened floor (with a healthy respect for the fact that Wizzro just turned it into a hammer and anvil) towards their objective as Amelris suggests, stretching out a hand towards the controls and passing it over them, hmming. She has /some/ experience with magitek, and if a bunch of lizards and goblins could stop or restrict the flow, she should be able to restart it. She experiments with some small adjustments to see how the machinery responds.
Tetra     Tetra's buffeted by the heat of the wrecked dome as she steps out of the pod, muttering to herself about monster infestations. She nocks a trio of arrows at once as the others move to go across and activate the generator.

    The arrowheads burst with frosty mist, and she looses them--and another three after--to either freeze the Lizalfos solid, or hamper their movement with icebursts should any of them miss.
Link ON THE LEFT, the monsters attack as they are attacked. Their claws and stone clubs smash into the group, as do boomerangs, cutting into them nastily, but they're destroyed by ice, pillars, and Link's sword. Alruna activates the machine carefully. The cold filters out of this dome, rendering it sweltering, so they might want to get back in the pod.

ON THE RIGHT, Inga uses her astral body to jump the puzzle, as Tetra freezes monsters, Raziel telekinetically stabs them, and N'raha throws chunks of dome at them. The monsters throw boomerangs as they die, which fall into the lava after they cut them.

On both sides, the monsters disintegrate into usable parts. Horns, teeth, etcetera.

Inga activates the machine, and the cool filters over to the central dome.

When both groups return...the front-most dome opens with a flick of the levers of the main machine, revealing that it's sealed shut. Despite this, there's clear evidence someone was here recently. There's a metal hole going straight down, but in the metal, there's marks as if someone was skating on it. A hum faintly echoes through the room, as if it's lasted for literal years.

Also, Vaati is /100/ sure that the lava pool he wants is down there. This metal has to split into the actual volcano's deepest core, the best magma pool there is. Link speaks up, sighing.

"We should probably come back another day - there's no way back up from here, and we don't know how long it'll take. Can we get lodgings in Goron City if we need them?" To which Dargon nods heartily. Those who want to camp in the volcano city's sweltering heat for two days certainly can.